Influence of Integrated Artificial Intelligence Models and Simulation Games Models on Students' Academic Achievement
DOI:
https://doi.org/10.55366/suse.v3i3.29Keywords:
Artificial Intelligence, COBEKS Artificial Intelligence Model, Simulation Game Model (SGM), Student Academic AchievementAbstract
This study addresses the need for innovative pedagogical tools by developing and evaluating the COBEKS Artificial Intelligence Model (CAI), an integrated AI model designed to enhance structured learning and address challenges associated with traditional teaching methods in Nigerian secondary education. While recognising concerns about uncontrolled AI use, the COBEKS model emphasises guided and interactive learning. A quasi-experimental, non-equivalent group design was employed, involving 500 SS2 students from four schools. Students were randomly assigned to two experimental groups and one control group. Pre-testing was conducted using the COBEKS Achievement Test (CAT) and the Challenges and Prospects Inventory Questionnaire (CPIQ), with reliability coefficients of 0.92 and 0.79, respectively. The intervention comprised five 45-minute sessions covering topics such as Artificial Intelligence, Simulation Games, Kidnapping, Rape, Drug Abuse, and Cultism. The experimental groups were taught using CAI and the Simulation Games Model (SGM), while the control group received instruction through the conventional lecture method. Data were analysed using means and standard deviations. Findings showed that CAI produced the highest academic gains, followed by SGM, both outperforming the conventional method in enhancing achievement and engagement. The study recommends integrating CAI and SGM into the senior secondary curriculum, supported by specialised training, adequate funding, and regular evaluation to sustain improved academic performance, particularly for low-achieving students.
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